HANDS ON IN 3D
It's been a year since I started 3D. I chose Gnomon's FX track 9 months ago and the learning curve gets steeper every term. Really diving deep into refining myself in 3 areas: lighting, fx and compositing.
A lot of ah-hah moments have been happening and I am able to start treating 3D animation as traditional set design, photography and 2D editing. Aiming to sharpen my skills in Houdini, VRay and Nuke to define my specialties.
first houdini project:
houdini rnd and learning process:
simple scene i built to practice comp, raw render vs nuke post: